Year: 2011

Embedded Vision Alliance Conversation with Bruce Flinchbaugh of Texas Instruments

Jeff Bier, Founder of the Embedded Vision Alliance, interviews Bruce Flinchbaugh, Texas Instruments Fellow and Manager of Vision R&D. Bruce, a pioneer in embedded vision whose career in vision technology spans 40 years, talks about the origins of Texas Instruments now-established businesses in automotive vision and video surveillance applications. Jeff and Bruce also discuss the […]

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Pantech

The Gesture-Augmented Cellphone: Pantech Gives EyeSight’s Technology An Implementation Home

When it rains, it pours. That's the thought I keep having of late, as announcement after announcement validates the burgeoning trend of using cameraphones' image sensors for gesture interface purposes. One week ago, for example, I mentioned the Windows Phone-based version of Kinectimals. Later that same day, I pointed out some patents (both applied for

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ArcherfishSolo_Mount

Surveillance Analytics: Consumer Success Stories Silence The Critics

As I mentioned in my October 16 post-mortem article covering the successful mid-September Embedded Vision Alliance Summit, the next Summit will be on December 6 in Dallas, TX, generously sponsored by Texas Instruments. Alliance members, please submit your RSVPs soon! Earlier this morning, Jeff Bier and I held an introductory meeting with the person who'll

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kinectAR

A Microsoft Research Mashup: Kinect + Augmented Reality = A Holodeck Mockup

I've often heard it claimed that Microsoft's Research Labs is the only remaining substantial-sized industry R&D arm, subsequent to the demise of Bell Labs and the downsizing of folks like Xerox PARC. While I don't have any particular interest in confirming or refuting the claim, what I will say with confidence is that the multi-site,

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Embedded Vision Alliance Conversation with Goksel Dedeoglu of Texas Instruments

Jeff Bier, Founder of the Embedded Vision Alliance, interviews Goksel Dedeoglu, Texas Instruments Member of the Technical Staff in Vision R&D. Goksel, who began his career in vision technology as a university researcher (including earning a Ph.D. from Carnegie Mellon University), explains some of the key trade-offs faced by TI in creating its "VLIB" vision

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ims_logo_high reso

Vertical Insights – Security In Retail – End-User And Systems Integrator Research

A new end-user and systems integrator study of the critical success factors, key risks, decision processes, market trends and technology trends in the retail market. IMS Research has recently published a new report providing end-user and systems integrator feedback on security in the retail market. The quotes provided are an example of the content covered

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apple-3d-control-patent

Products Versus Patents: Does Apple Also Plan Gesture-Enhanced Handsets?

Whatever Microsoft pioneers, Apple sooner or later seemingly reproduces (and visa versa). Earlier today, I mentioned that Microsoft's just-released Kinectanimals for Windows Phone game title leverages front-facing image sensors on smartphones for gesture interface purposes. Judging from a recently filed patent, Apple has similar aspirations…or at least wants to use its intellectual property as leverage

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Kinectimals

Microsoft Kinectimals: Gesture-Based Interfaces Come To Smartphones

One notable optics omission from Nokia's first two Windows Phone O/S-based handsets, a writeup on which I just published, is that they don't include the front-facing cameras which Windows Phone v7.5 supports for the first time, and which other OEMs are including in their new "Mango"-based handsets. The omission is especially surprising given that Nokia's

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Nokia’s Windows Phone-Based Handsets: The Optics Make The Difference

Having recently discussed the embedded vision applicability of latest-generation smartphones based both on Apple's iOS (the iPhone 4S) and Google's Android (the Samsung Galaxy Nexus), it's appropriate to also give Microsoft's Windows Phone (formerly Windows Mobile, all based on Windows CE) O/S a turn in the spotlight. Latest version 7.5, aka "Mango", is now shipping

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10-18Coconut

Kinect For Kids: Microsoft Partners with Sesame Street, National Geographic And Dis(ney)

Two weeks back, I discussed how Microsoft was "maturing" the Xbox 360 Kinect experience by integrating support for the peripheral in an increasing number of new games, including adult-tailored titles such as Forza Motorsport 4. More recently, Microsoft took the broadening aspiration in the other direction, partnering with three other companies to create content targeting

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