Year: 2012

Embedded Vision Alliance Conversation with Gene Frantz of Texas Instruments, Part One

Brian Dipert, Editor-In-Chief of the Embedded Vision Alliance, interviews Gene Frantz, Texas Instruments Principal Fellow. Gene, who has been with the company for nearly 40 years, did his early work with DSPs in association with the Speak & Spell speech synthesizer. In this two-part series, Gene and Brian discuss the history of the DSP both

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Embedded Vision Alliance Conversation with Gene Frantz of Texas Instruments, Part Two

Brian Dipert, Editor-In-Chief of the Embedded Vision Alliance, interviews Gene Frantz, Texas Instruments Principal Fellow. Gene, who has been with the company for nearly 40 years, did his early work with DSPs in association with the Speak & Spell speech synthesizer. In this two-part series, Gene and Brian discuss the history of the DSP both

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OpenCV on TI’s DSP+ARM® Platforms: Mitigating the Challenges of Porting OpenCV to Embedded Platforms

By Joseph Coombs and Rahul Prabhu Texas Instruments This is a reprint of a Texas Instruments-published white paper, which is also available here (365 KB PDF). Abstract In today’s advancing market, the growing performance and decreasing price of embedded processors are opening many doors for developers to design highly sophisticated solutions for different end applications.

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Embedded Vision: FPGAs’ Next Notable Technology Opportunity

By Brian Dipert Editor-In-Chief Embedded Vision Alliance Senior Analyst BDTI This article was originally published in the First Quarter 2012 issue (PDF) of the Xilinx Xcell Journal. It is reprinted here with the permission of Xilinx. A jointly developed reference design validates the potential of Xilinx’s Zynq device in a burgeoning application category. By Brian

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Gesture Recognition–First Step Toward 3D UIs?

by Dong-Ik Ko and Gaurav Agarwal Texas Instruments This article was originally published in the December 2011 issue of Embedded Systems Programming. Gesture recognition is the first step to fully 3D interaction with computing devices. The authors outline the challenges and techniques to overcome them in embedded systems. As touchscreen technologies become more pervasive, users

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Kinect Built Into the PC: Prototypes Suggest Inevitability

Two days from now, the PC-tailored and "close view"-supportive variant of Microsoft's Kinect will reportedly be available for sale. I've suspected ever since hearing the initial news of Microsoft's PC aspirations that the company's plans included not only a USB-tethered peripheral for existing systems but also a bezel-embedded Kinect version licensed to computer OEMs for

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FasterThanFFT

Image Compression: Continued Breakthrough Attention

Sometimes, I confess, I get a little jaded about technology…when it seems that all of the fundamental problems have been solved, and that we're all just waiting on Moore's Law semiconductor trends to enable the algorithm-implementation ICs to be sufficiently cost-effective, low-energy-consumptive, etc to enable broad market adoption. Sometimes…but then a news item drops into

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