Yury Gorbachev, Principal Engineer at Itseez (now part of Intel), presents the "Real-world Vision Systems Design: Challenges and Techniques" tutorial at the May 2016 Embedded Vision Summit.
Computer vision is central to many modern, cool products and technologies, including augmented reality, virtual reality and drones. Thanks to recent advances in system-on-chip and embedded systems design, one can finally implement robust computer vision capabilities for demanding applications on embedded platforms. However, creating such systems is complex and challenging, and requires extensive, deep knowledge and hands-on experience in many areas, such as embedded system architecture, hardware-specific acceleration and memory access patterns.
Mistakes in any of these areas can significant delay your project, or even sink it entirely. In this talk, Gorbachev explores some of the most common pitfalls of vision product development projects, and presents practical ways of avoiding them. He draws on examples from real-world product development projects.