Immersive extended reality (XR) experiences let users seamlessly interact with virtual environments. These experiences require real-time gesture control and eye tracking while running in resource-constrained environments such as on head-mounted displays (HMDs) and smart glasses.
These capabilities are typically implemented using computer vision technology, with imaging sensors that generate lots of data to be moved and processed without any selectivity, costing both latency and power. Most of this data could be discarded at the edge without any loss of useful information, just like Oculi’s technology does.
Oculi helps to solve low sensor speed and high external processing limitations by enabling near-zero lag performance with an embedded solution for eye or gesture tracking as shown in this video. Note that the webcam is inverted so the hand movements are mirrored as compared to the grid output.
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