Gesture Control

A Living Room (Embedded) Vision: Samsung Brings Image Sensors To The Television

The persistent rumors of an impending Apple-branded television (likely integrating, among other things, the functionality of today's standalone Apple TV STB) seemingly has other consumer electronics manufacturers motivated to get out in front of the folks at One Infinite Loop, judging from the news coming out of Las Vegas. Although Logitech's Google TV experiment wasn't […]

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KinectPlusCabling

Microsoft Kinect’s Increasingly Upbeat Fate: Sales, Hardware And Software Updates

Steve Ballmer's CES-officially-opening keynote is under way as I type this, but thanks to the liveblogs of folks such as Engadget and The Verge (not to mention the Microsoft-served live video stream), I'm able to keep up even though I'm not in attendance in Las Vegas. One tidbit that I just saw is particularly relevant

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intel-ultrabooks

Intel’s Ultrabook Gesture Interface Cues: For EVA Followers, They’re Old News

It's probably not surprising to any close follower of technology that the Ultrabook form factor snagged center stage at Intel's press briefing earlier today. Taking a page from Apple's MacBook Air, which is based on Intel CPUs, and hoping to steal the thunder from Apple and others' tablets, most of which are not currently based

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Recent Investments: eyeSight Raises $4.2 Million From CEVA, Mitsui

Speaking of financial transactions involving recently discussed companies staffed by Israeli founders, eyeSight Mobile Technologies (who I mentioned earlier this month as being the technology basis for Pantech's latest gesture interface-capable camera phones) just a few days ago received a notable Series B incremental investment from a fellow Israeli firm, CEVA, as well as from

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KinectAtPlay

Microsoft’s Kinect: Startup Investments And PC Enhancements

After having recently shown us some visionary beyond-game-console applications for the Kinect gesture interface peripheral, Microsoft appears to be ready to "put its money where its mouth is." As first (at least in my RSS feed suite) reported by VentureBeat, the company has partnered with an investment firm called TechStars (which, per its website, "provides

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Productivity Future Vision: Microsoft’s Forecasts For Future Embedded Imaging Implementations

Last Thursday, I shared a concept video from Microsoft that showcased a number of under-development and beyond-gaming implementations of the company's Kinect stereo vision peripheral. Today, I'll pass along a bigger-picture visionary clip from Microsoft, which you can find above. Unlike John Gruber, I don't particularly think that vision videos are a waste of corporate

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Microsoft Kinect SDK Updated, Visionary Video Published, Commercial Release Scheduled (And Competitor Unveiled)

In a "treat, not trick" move appropriate for the day (Halloween) in which it occurred, Microsoft officially announced on October 31 that (as had already been suspected) it is planning to release a commercial version of the Kinect SDK early next year. As I mentioned in earlier coverage, the current "beta" tag translates into a

Microsoft Kinect SDK Updated, Visionary Video Published, Commercial Release Scheduled (And Competitor Unveiled) Read More +

Pantech

The Gesture-Augmented Cellphone: Pantech Gives EyeSight’s Technology An Implementation Home

When it rains, it pours. That's the thought I keep having of late, as announcement after announcement validates the burgeoning trend of using cameraphones' image sensors for gesture interface purposes. One week ago, for example, I mentioned the Windows Phone-based version of Kinectimals. Later that same day, I pointed out some patents (both applied for

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kinectAR

A Microsoft Research Mashup: Kinect + Augmented Reality = A Holodeck Mockup

I've often heard it claimed that Microsoft's Research Labs is the only remaining substantial-sized industry R&D arm, subsequent to the demise of Bell Labs and the downsizing of folks like Xerox PARC. While I don't have any particular interest in confirming or refuting the claim, what I will say with confidence is that the multi-site,

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apple-3d-control-patent

Products Versus Patents: Does Apple Also Plan Gesture-Enhanced Handsets?

Whatever Microsoft pioneers, Apple sooner or later seemingly reproduces (and visa versa). Earlier today, I mentioned that Microsoft's just-released Kinectanimals for Windows Phone game title leverages front-facing image sensors on smartphones for gesture interface purposes. Judging from a recently filed patent, Apple has similar aspirations…or at least wants to use its intellectual property as leverage

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