Imagination Technologies

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Deep Dive: Implementing Computer Vision with PowerVR (Part 3: OpenCL Face Detection)

This article was originally published at Imagination Technologies' website, where it is one of a series of articles. It is reprinted here with the permission of Imagination Technologies. Imagination’s R&D group has developed a face detection algorithm, which is based on a classifier cascade and is optimized to run on mobile devices comprising a CPU […]

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“Efficient Convolutional Neural Network Inference on Mobile GPUs,” a Presentation from Imagination Technologies

Paul Brasnett, Principal Research Engineer at Imagination Technologies, presents the "Efficient Convolutional Neural Network Inference on Mobile GPUs" tutorial at the May 2016 Embedded Vision Summit. GPUs have become established as a key tool for training of deep learning algorithms. Deploying those algorithms on end devices is a key enabler to their commercial success and

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Optimizing Computer Vision Applications Using OpenCL and GPUs

The substantial parallel processing resources available in modern graphics processors makes them a natural choice for implementing vision-processing functions. The rapidly maturing OpenCL framework enables the rapid and efficient development of programs that execute across GPUs and other heterogeneous processing elements within a system. In this article, we briefly review parallelism in computer vision applications,

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Deep Learning on Mobile Devices at the Embedded Vision Summit 2016

This article was originally published at Imagination Technologies' website. It is reprinted here with the permission of Imagination Technologies. It was clear last week at the annual Embedded Vision Summit in Santa Clara that the time of computer vision and deep learning on mobile had finally arrived. Interest in the area is growing noticeably –

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Deep Dive: Implementing Computer Vision with PowerVR (Part 2: Hardware IP for Computer Vision)

This article was originally published at Imagination Technologies' website, where it is one of a series of articles. It is reprinted here with the permission of Imagination Technologies. Modern mobile application processors are highly heterogeneous, combing a variety of different hardware components optimized for different tasks. As shown in the figure below, a processor designed

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Deep Dive: Implementing Computer Vision with PowerVR (Part 1: Computer Vision Algorithms)

This article was originally published at Imagination Technologies' website, where it is one of a series of articles. It is reprinted here with the permission of Imagination Technologies. Computer vision is the use of computers to extract useful meaning from images, such as those that arise from photographs, video and real-time camera feeds. Thanks to

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Heterogeneous Compute Case Study: Image Convolution Filtering

This article was originally published at Imagination Technologies' website, where it is one of a series of articles. It is reprinted here with the permission of Imagination Technologies. In a previously published article, I offered a quick guide to writing OpenCL kernels for PowerVR Rogue GPUs; this sets the scene for what follows next: a

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The PowerVR Imaging Framework for Android

This article was originally published at Imagination Technologies' website, where it is one of a series of articles. It is reprinted here with the permission of Imagination Technologies. In a previous article about heterogeneous architectures, I identified memory bandwidth as the main bottleneck for implementing power-efficient algorithms for computer vision. Luckily, Imagination has created an

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Increasing Performance and Power Efficiency in Heterogeneous Software

This article was originally published at Imagination Technologies' website, where it is one of a series of articles. It is reprinted here with the permission of Imagination Technologies. Heterogeneous architectures in embedded computing are fast becoming a reality – we indeed see many leading IP and semiconductor companies today building heterogeneous computing hardware. In the

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A Quick Guide to Writing OpenCL Kernels for PowerVR Rogue GPUs

This article was originally published at Imagination Technologies' website, where it is one of a series of articles. It is reprinted here with the permission of Imagination Technologies. Firstly, I’d like to give you an overview of OpenCL programming fundamentals using a basic program, followed by an explanation of OpenCL execution on Rogue GPUs. This

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Here you’ll find a wealth of practical technical insights and expert advice to help you bring AI and visual intelligence into your products without flying blind.

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