Speeding Up the Fast Fourier Transform Mixed-Radix on Mobile ARM Mali GPUs By Means of OpenCL (Part 1)
This article was originally published at ARM's website. It is reprinted here with the permission of ARM. For more information, please see ARM's developer site, which includes a variety of GPU Compute, OpenCL and RenderScript tutorials. This is the first article of three that will focus on the implementation of Fast Fourier Transform (FFT) using […]