Adding Precise Finger Gesture Recognition Capabilities to the Microsoft Kinect
CogniMem’s Chris McCormick, application engineer, demonstrates how the addition of general-purpose and scalable pattern recognition can be used to bring enhanced gesture control to the Microsoft Kinect. Envisioned applications include augmenting or eliminating the TV remote control, using American Sign Language for direct text translation, and expanding the game-playing experience. To process even more gestures […]
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